2016年10月29日星期六

Week13 Prac B : Interactive Prototype III Test

Before testing session, I prepared ten questions survey which created by “google form”, the purpose of this survey is for collect feedback from different users. I also prepared three tasks, and users need to finish each task one by one during the test session, these tasks were designed for two purposes.

Firstly, these tasks can help users gradually familiar with the game and game control, because not all of them know my concept, and some users may not even know much about the Pac-man game, also they have to use a new controller with novel physical input method. Secondly, user can provide some feedbacks for specific aspect of concept by follow the tasks. For example, I want to know how users feel about each difficulty level.

The tasks for test interactive prototype II:
Task 1:  
l  Select the “Easy” difficulty, and finish a game by using one hand (two fingers).
Task 2:
l  Select the “Normal” difficulty, and finish a game by using one hand (two fingers).
Task 3:
l  Select the “Hard” difficulty, and finish a game by using one hand (two fingers).

The evaluation method is survey, and survey questions include:
1.    Have you finished all the tasks? If no, why
2.    which instruction do you prefer, why? (provide Images)
3.    Does the game interface provide clear & meaningful instructions? If no or no sure, why
4.    Which difficulty level do you think provides more fun or good gameplay experience then other difficulties, Why?
5.    Do you feel the "Easy" difficulty is actually easier than "Normal”? why?
6.    Do you feel "hard" difficulty level is actually?
7.    Are there any difficulties or challenges when you play the game?
8.    Which part/element of interface do you think need to improve?  why?
9.    Any suggestions about interface?
10.  Any suggestions about the physical input (control board)?

For more survey details, this is my survey link:

To prepare the test, I sign in a computer, and use Unity open the project, then I open, task list, and survey web page. Firstly, I asked each user whether they know my concept before, if no, I will give them a short introduction about this game. In order to complete the test, I assign each user a role, one user is player1 and another is player2, then let them follow the tasks to start the testing. Another important activity is that I observe user’s emotional expressions and behaviors when they playing the game, then combine survey feedback, so I can obtain more valuable information about my concept.

Feedback

After my observation part, I have asked testers to fill in a survey for giving me some suggestions. Here is the outcome summary below.











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